diff --git a/gamestate.cpp b/gamestate.cpp index adc38a0..2b981ed 100644 --- a/gamestate.cpp +++ b/gamestate.cpp @@ -1,6 +1,6 @@ #include "gamestate.h" -unsigned int GameState::FPS = 60; +unsigned int GameState::FPS = 20; GameState::GameState(stack* state_stack, SDL_Surface* display) {