diff --git a/mechanical_door_controller.cs b/mechanical_door_controller.cs index 4c49d0b..f361632 100644 --- a/mechanical_door_controller.cs +++ b/mechanical_door_controller.cs @@ -47,6 +47,7 @@ public class DoorHinge { // Process the hinge's movement. // It will return true when the panel has finished moving. + // TODO: Add a mechanism to determine when a door gets stuck or can't reach the target angle. public bool Actuate() { if (Math.Abs(Hinge.Angle - TargetAngle) < 0.1 && Hinge.Angle == LastAngle) { Hinge.RotorLock = true;