.. index:: all-play-all All-play-all tournaments ^^^^^^^^^^^^^^^^^^^^^^^^ :setting:`competition_type` string: ``"allplayall"``. In an all-play-all tournament the control file lists a number of players (the :dfn:`competitors`), and games are played between each possible pairing. All games are played with no handicap and with the same komi. The players in each pairing will swap colours in successive games. For most purposes an all-play-all tournament is equivalent to a playoff tournament with a matchup defined for each pair of competitors; the main difference is that reports include a results summary grid. The tournament runs until :aa-setting:`rounds` games have been played between each pairing (indefinitely, if :aa-setting:`rounds` is unset). .. contents:: Page contents :local: :backlinks: none .. _sample_allplayall_control_file: Sample control file """"""""""""""""""" Here is a sample control file:: competition_type = 'allplayall' players = { 'gnugo-l1' : Player("gnugo --mode=gtp --chinese-rules " "--capture-all-dead --level=1"), 'gnugo-l2' : Player("gnugo --mode=gtp --chinese-rules " "--capture-all-dead --level=2"), 'gnugo-l3' : Player("gnugo --mode=gtp --chinese-rules " "--capture-all-dead --level=3"), } board_size = 9 komi = 6 rounds = 20 competitors = ['gnugo-l1', 'gnugo-l2', 'gnugo-l3'] .. _allplayall_control_file_settings: Control file settings """"""""""""""""""""" The following settings can be set at the top level of the control file: All :ref:`common settings `. The following game settings: :setting:`board_size`, :setting:`komi`, :setting:`move_limit`, :setting:`scorer`. The following additional settings: .. aa-setting:: competitors List of :ref:`player codes `. This defines which players will take part. Reports will list the players in the order in which they appear here. You may not list the same player more than once. .. aa-setting:: rounds Integer (default ``None``) The number of games to play for each pairing. If you leave this unset, the tournament will continue indefinitely. The only required settings are :setting:`competition_type`, :setting:`players`, :aa-setting:`competitors`, :setting:`board_size`, and :setting:`komi`. Reporting """"""""" The :ref:`live display ` and :ref:`competition report ` summarise the tournament results in the form of a grid, for example:: A B C A gnugo-l1 4-5 3-5 B gnugo-l2 5-4 3-5 C gnugo-l3 5-3 5-3 Each row shows the number of wins and losses for the player named on that row against each opponent (in the example, ``gnugo-l1`` has won 4 games and lost 5 against ``gnugo-l2``). If any games have unknown results (because they could not be scored, or reached the :setting:`move_limit`), they will not be shown in the grid. The competition report also shows full details of each pairing in the same style as playoff tournaments. For purposes of the :doc:`tournament results API `, the matchup ids are of the form ``AvB`` (using the competitor letters shown in the results grid). Changing the control file between runs """""""""""""""""""""""""""""""""""""" You can add new players to the end of the :aa-setting:`competitors` list between runs, but you may not remove or reorder competitors.