// assumptions about helicopter builds: // * AG10 toggles the rotor engine power. (with appropriate RPM set by default) // * AG9 is unmapped. // * Main throttle controls collective. RunOncePath("lib/stabilize_helicopter"). RunOncePath("lib/ui"). clearguis(). global done is false. on AG9 { set done to true. return true. } // Top-level elements. local iface is gui(250, 300). set iface:X to 200. set iface:Y to 700. local top is iface:AddVLayout(). local rows is List(MakeRow(top)). set rows[0]:AddButton("HOVER"):onClick to { Hover(). }. set rows[0]:AddButton("LAND"):onClick to { // todo: consider a more elaborate landing script that adjusts // velocity as a function of altitude. when SHIP:STATUS = "LANDED" then { set done to true. set SHIP:CONTROL:PILOTMAINTHROTTLE to 0.5. toggle AG10. BRAKES on. } Hover(-5). }. iface:show(). wait until false.