## Crank-Rotation Object Nudging Game This is an extremely simple game for the (Playdate)[https://play.date] handheld console. In it, you use the crank to control a paddle, and try to keep the moving Object from reaching the space behind the paddle by Nudging it with the paddle. This is, of course, a completely novel idea and is dissimilar from any other game ever made. It was written as an excuse to learn the Playdate SDK, and is made available here in case it serves as a useful tool for basic object-oriented development in Playdate's LUA library. This is a very basic Playdate game. It has no sound, no launcher card, and an extremely minimal interface. It was written as a programming exercise, so it's not likely to get any of those. If you get a hair up your ass and want to contribute a pull request, feel free.