-- various functions to support printing debug info -- debug functions toggle debug status displays along the -- top of the screen function init_debug() debug_res = false debug_map = false debug_sfx = false debug_mod_buffer = false end function debug_t(mode) if mode == "res" then debug_res = not debug_res elseif mode == "map" then debug_map = not debug_map elseif mode == "sfx" then debug_sfx = not debug_sfx elseif mode == "" then debug_mod_buffer = not debug_mod_buffer end end function debug_print() if debug_res then debug_print_res() end if debug_map then debug_print_map() end if debug_sfx then debug_print_sfx() end if debug_mod_buffer then debug_print_mod_buffer() end end function debug_print_res() clip(70, 0, 16, 24) print(stat(0), 70, 0, 15) print(stat(1), 70, 8, 15) print(stat(9) .. " / " .. stat(8), 70, 16, 15) clip() end function debug_print_sfx() clip(64, 0, 8, 8) print(stat(24), 64, 0, 15) clip() end function debug_print_map() clip(24, 0, 32, 24) print(camera_pos_x .. " " .. camera_pos_y, 24, 0, 15) print(player_pos_x .. " " .. player_pos_y, 24, 8, 15) print(get_biome_name(player_pos_x, player_pos_y), 24, 16, 15) clip() end function debug_print_mod_buffer() clip(0, 0, 16, 128) for k,v in pairs(mod_buffer) do print(k .. ": " .. tostr(v)) end clip() end