package mappingrules import "github.com/holoplot/go-evdev" type MappingRuleLatched struct { MappingRuleBase Input RuleTarget State bool } func (rule *MappingRuleLatched) MatchEvent(device *evdev.InputDevice, event *evdev.InputEvent, mode *string) *evdev.InputEvent { if !rule.MappingRuleBase.modeCheck(mode) { return nil } if device != rule.Input.GetDevice() || event.Code != rule.Input.GetCode() || rule.Input.NormalizeValue(event.Value) == 0 { return nil } // Input is pressed, so toggle state and emit event var value int32 rule.State = !rule.State if rule.State { value = 1 } else { value = 0 } return rule.Output.CreateEvent(value, mode) }