---
deprecated: true
excerpt_separator: <br/>
category: technology
layout: post
title: d20tools 0.3 is here
date: '2009-08-22T17:27:00.000-04:00'
author: Anna Wiggins
tags:
- dungeons amp; dragons
- programming
- Gaming
modified_time: '2013-10-22T11:19:50.721-04:00'
blogger_id: tag:blogger.com,1999:blog-4209116010564764361.post-7260032130913791473
blogger_orig_url: http://www.stringofbits.net/2009/08/d20tools-03-is-here.html
---

I've released a new version of d20tools.  In addition to using a new, simpler file saving/loading scheme and better keyboard handling, the new feature is also a lot more stable.  Other highlights include a more sensible entity/group management system, and the ability for any creature to be a henchman.<br/><br/>Get it <a href="http://sourceforge.net/projects/d20tools">here</a>.<br/><br/>I'm lifting my moratorium on D&amp;D 4e, as well.  This means that d20tools will eventually support 4e creatures.  However, this is a huge undertaking, and I have to decide how best to handle it.  I'm leaning towards a system that will allow anyone to write system templates; then, any gaming system could be plugged in, theoretically.  In practice, this is a lot of work for a single developer, so I wouldn't anticipate this happening any time soon.